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	<title>Maker Nation &#187; Mechanical</title>
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		<title>Behold: The Dice-O-Matic</title>
		<link>http://www.makernation.com/2009/10/09/behold-the-dice-o-matic/</link>
		<comments>http://www.makernation.com/2009/10/09/behold-the-dice-o-matic/#comments</comments>
		<pubDate>Fri, 09 Oct 2009 20:53:47 +0000</pubDate>
		<dc:creator>Mark</dc:creator>
				<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Mechanical]]></category>

		<guid isPermaLink="false">http://www.makernation.com/?p=20</guid>
		<description><![CDATA[Let me disclaim that I&#8217;m a software guy, so I fully understand the deterministic nature of computer-generated random numbers. That said, bulding a &#8220;7 foot tall, 104 pound, dice-eating monster,&#8221; capable of generating 1.3 million random dice rolls per day is an extreme, to-the-max, over-the-top solution! In other words, exactly the kind of solution that [...]]]></description>
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<p>Let me disclaim that I&#8217;m a software guy, so I fully understand the deterministic nature of computer-generated random numbers.  That said, bulding a &#8220;7 foot tall, 104 pound, dice-eating monster,&#8221; capable of generating 1.3 million random dice rolls per day is an <em>extreme</em>, <em>to-the-max</em>, <em>over-the-top</em> solution!  In other words, exactly the kind of solution that sets a maker&#8217;s heart aflutter.</p>
<p>And while I may not understand what, exactly, <a title="Oh... it's exactly what it sounds like." href="http://gamesbyemail.com/">correspondence gaming</a> is all about, I&#8217;ve got nothing but respect for the maker of this beautiful behemoth!</p>
<p><a title="The Dice-O-Matic!" href="http://gamesbyemail.com/News/DiceOMatic">Read &#8220;Dice-O-Matic hopper and elevator&#8221; for plenty of juicy details!</a></p>
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